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Blackjack
General



USA
Member Since:

Posted - 02/02/2005 :  9:01:34 PM  Show Profile  Visit Blackjack's Homepage  Reply with Quote
Sniping in Airsoft



Well, the last guide did the job, albeit in a dirty manner. It didn’t quite evolve into what I had hoped – a guide for those who want to learn the art of sniping, and apply it to the sport and hobby of Airsoft. It evolved into a 7-page behemoth, and was relatively intimidating to the n00bie, so to speak.

In this one, although the feedback is good, please refrain from saying – ‘Well done,’ or ‘Bravo,’ etc. This needs to be short, as simple as possible and informative.

Keep in mind as you read this that this guide is not the solid benchmark for sharpshooting or stalking, but it will provide you with a battle-tested starting point. Once you complete this guide, use your own wit and know-how to work your way around problems, challenges and complexities in the field. This is just here to get you started on that process.

Also, keep in mind that great effort has been taken to separate the real world from Airsoft, and there is a fuzzy line in between. Many of the things you learn in this guide are incorporated from the real world – I also claim no liability to those who use this in such a manner as to violate the law, or have a negative impact on the Airsoft, real, and any community in general.

And lastly, keep in mind that this guide will only provide you with a vague impression of what weapon system you should be using. I may know plenty about the real thing, but there is a huge difference between a 175gr. SMK ( Sierra Match King ) going at 2,750 FPS, and a 0.2g BB traveling at a sedate 550FPS.

So, let us begin. Welcome to my world…

Sniping is a blend of art and science. Your purpose in life is to observe, and when needed, to strike fear into the heart of the enemy with one well-placed round, and delivered in such a manner that the bullet would seemingly come out of thin air. You are not a designated marksman – you will learn to utilize your surroundings so that you become part of that environment, blending in well enough that nobody can spot you. You will need a distinct range advantage over your enemy – distance is your advantage, your silence, your life. It is this capability, to engage a target at extreme ranges in complete safety that will make you a formidable weapon on the battlefield.

Let us break this down. First, we will cover what you will need to perform this job in a satisfactory manner. Then we will delve into basic field-craft skills such as stalking, range estimation, setting up hides, methods of communication, etc. Then we will get into TD, or target detection, and you will be provided with a series of practical exercises that will exercise this crucial skill. Physical standards will be dictated to you to ensure that you can handle any physical task that is thrown at you.
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1. Gear
a. Rifle outfitted with optic of some sort, and secondary weapon
b. Drag bag or rucksack, optional competition sling
c. Basic clothing/accessories
d. Optional spotting optics
e. Calculator, paper, pencil, misc. items
f. Radio

First, you will need a rifle outfitted with an optic. This, obviously, is a prerequisite of the job. I personally suggest a decent bolt action rifle based off the Mauser/Winchester or Remington actions ( i.e. – Tanaka K-98K, Classic Army M24 without the flutes, Sun Project M40/XB ), or possibly one based off of a foreign design ( H&K PSG-1, G-3SG1, or the Steyr SSG ). Stay away from semi-automatic actions, as they have less consistency from shot to shot – the PSG-1 ( in AEG form ) needs signifigant levels of upgrading to perform on-par with slightly upgraded bolt rifles. All of these weapons ( in Airsoft form, from here on out, unless mentioned otherwise ) will hit targets reliably out to 50 yards in stock form, which is a reasonable start – Most M-16s, MP-5s, AK-47s and other generic assault rifles commonly used by enemy forces have trouble beyond 40 yards unless upgraded – but, this is only a 10 yard margin of difference, so I suggest sticking in a stronger spring, bolt handle, sear, and a more efficient piston head as well as a tight bore barrel and a better hop up ( optional ) to increase your useful range and accuracy. As for optics, stick with something simple – I personally suggest low powered scopes of 4 and 6 power in fixed models, to 3-9 ( Leapers Accushot mildot ) or 3.5-10 ( G&P Leupold clone ) power scopes for variable power models, all preferably with a mil-dot reticle. Scopes with powers higher than 10 can be relatively useless within 60 yards at times, as the target can easily move outside of your field of view. Also, stay away from scopes with a huge objective – the light gain is not worth the giant black spot that can be spotted from a million and a half miles away. I would stay away from coin-adjustable turrets unless you really don't care about small changes in point-of-impact ( POI fro here on out ). Finger adjustable ones help, especially for non-hopup guns, but a coin adjustable one is meant to have one zero for the majority of all ranges. I suggest low-mount rings, and possibly a tapered base to add usable elevation to your scope, thereby enhancing the maximum range of the rifle. Additionally, stay away from bipods, because they have a horrible habit of snagging on every piece of brush there is, and they tend to bounce around on solid surfaces when fired.
( M40 - Vietnam style )


( M24 - Modern US Army style )


( K98K Mauser - WWII style )


( Steyr SSG - Modern European style )


( PSG-1, similar to G-3, Modern European style )


As for a dragbag or ruck, there are very good reasons to have one or the other. With a dragbag, you can carry your rifle underneath you, while keeping it away from the harmful and often abusive elements. But your hands will remain free to carry your secondary weapon if need be. The disadvantage, is that you must rely on the ground and your sling, if you have one, to provide a stable firing platform. The advantage to a ruck, is that you can carry very heavy loads a long distance, yet use it as a stable firing platform if necessary. The downside, is that it is less mobile than with a dragbag, and presents a very bulky profile, which is easy to spot if careful precautions are not taken. Or, you can pull it all off Blackjack/Hathcock style, packing everything you need into your BDUs and combat webbing/assault vest if you have it. The advantage to this, is that you are extremely mobile, extremely concealable, but your weapons are all exposed, and must be manipulated with your hands at all times. Also, you must rely on the terrain to provide that good, firm firing platform. However, this method is not recommended unless you try the others out, and see what works best for you. This method should only be used by experienced snipers or by those that express extreme levels of caution, preferably both.

As for your basic clothing, this is self-explanatory. A good set of BDUs or cargo pants/safari vest ( sounds weird, but it works ) are needed – make sure that your camouflage works under the majority of conditions. Up here in New England, all the seasons play havoc with your ability to camouflage yourself – I have decided that plain olive drab or MARPAT BDUs work in almost all conditions very well. For a desert location like Nevada or California ( some places ), I suggest the 3-color desert camouflage currently in use by the US Army. As for the friendly Canadians up North, CADPAT as well as MARPAT works very well, but when it snows, switch to plain white or light grey uniforms. Realtree also makes some fantastic products, but beware, they cannot replace the ghille suit. They just assist in hiding you, while the ghille when used like it should, can completely mask you to the outside world. A good set of combat boots is always good to have, but there is a downside. SEALs operating in the Mekong Delta ( Vietnam ) during 1964/65 discovered that the boot tracks were a dead giveaway to where and who they were. So, sometimes they went barefoot or with sneakers, which completely baffled the NVA and the Cong. Beware of doing this, because sprained ankles are common when using normal shoes in a combat situation. And going barefoot in the snow isn’t the easiest thing to do ( been there, done that, have no desire to repeat it unless the world is ending ). A good cover is optional, and I prefer it, because you can always tuck in foliage to compliment your ghille. It also breaks up the outline of the human head, which face paint also does well. When using face paint, remember that dark areas should be shaded lightly – and vice versa. You are trying to become a two-dimensional image to your enemy, and utilizing and contorting shadows makes your life easier, and you safer. A good watch with NO ALARM feature works best. Choose a cheap analog model with NO ALARM feature, and lightly glowing hands – only leave a watch behind when extreme levels of stealth are required, and the tick of the hands can give you away ( such as in nighttime situations ). As for socks, choose something warm, like wool for cold weather, and something water resistant like neoprene ( all dark colors ) for any rainy days.

As for spotting optics, I suggest a 10-20 power spotting scope, or a good pair of binoculars made by Bushnell with a zoom of 15 power minimum. Such a commodity is a Godsend when the visibility is low, or when the target is beyond your effective range – the best advantages, is that you can use them to scan for small tricks and traps, like the heel of a boot, or a claymore at the base of a tree or rock. You can even judge the wind with them if you put it out of focus and watch which direction heatwaves radiate ( mirage ). That heatwave distorts an image, making range estimation difficult – a common trick to avoid it is to rise up off the ground a tad.

Now for misc. items. A calculator and paper/pencil are a necessity for use with a mil-dot scope. The formula is as follows : Width of the target in yards ( decimal value ) multiplied by 1,000, and divided by the number of mils ( distance from each dot on the reticle, which will also end up in a decimal value ) that the target takes up. This will give you your range in yards, and will only work in a scopes highest power – since we are shooting at no further than 110 yards, this CAN be done by eyesight, but if you have a non-hopup gun, then this is how you are going to hit the target. If you can do that in your head, get your head out of your ass, get out of the field and into a school, and go teach methematics. Anyways, another useful tool would be a penlight with a red and green filter, for signaling use and to read maps/charts without giving off a distinct signature to draw fire. Keep shiny, reflective things out of the field – keep your dogtags, necklaces, rings and other ding-dongs at base. Regarding secondary weapons, this depends on what you are using in the way of gear. If you have a dragbag or rifle bag, I suggest you step it up to an M4A1 carbine or perhaps the G36 with a slightly shorter barrel. In a stalk or patrol, this will be your primary weapon, in the event you need some rapid firepower to break contact with your enemy. If you are just carrying a ruck, you still can carry a rifle, but I suggest a pistol, such as the Beretta M-9 or the Colt 1911A1 ( specifically the TM HGHU with .25g BBs or any of the KWC pistols with .2-.25g BBs ). Remember, this is a last ditch weapon. Do not even THINK of pulling it out unless shiite has truly hit the fan. If you get to the point where you need that pistol, you are better of ditching your rifle and running ( Hell, this is Airsoft. You can always go back and get it later ).

Cornered Animal
Private

Member Since: 03/04/2005

Posted - 03/06/2005 :  07:31:48 AM  Show Profile  Visit Cornered Animal's Homepage  Reply with Quote
here's another tip ON FIELD OBSERVATION that I thought might be helpful for some of you - the off center vision (for both unaided-eye or use of scope/binos), basically, focus your sight on somewhere else rather than the target area that you intended to scan/observe, however, mentally you have to stay with your intended target area(suspicious object), this will not only be helpful in detecting the slightest movement, but it also reduces the eye fatigue,(this is just taking advantage of what nature gives us, for the most movement senstive area of the retina is located at its outer edge ). btw, I've registered this forum so that I could also say good stuff BJ.
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Blackjack
General



USA
Member Since: 12/12/2002

Posted - 03/07/2005 :  7:55:33 PM  Show Profile  Visit Blackjack's Homepage  Reply with Quote
That is true - periphial vision picks up movement very well. Something to do with an increased amount of receptors closer to the sides of your eyeballs or something like that.

I've decided that even THIS guide is not good enough, and will update it one last time as time allows.

This newest one is going to blow your socks off, people... From 100 yards away.
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Harenil
General



USA
Member Since: 03/02/2003

Posted - 03/08/2005 :  12:02:11 AM  Show Profile  Visit Harenil's Homepage  Send Harenil an AOL message  Reply with Quote
Sounds... scary, I don't want to read it then, I may end up buying some new socks, and I don't have the change to spare.
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foxhound
Colonel



USA
Member Since: 09/17/2003

Posted - 03/12/2005 :  11:22:08 PM  Show Profile  Visit foxhound's Homepage  Send foxhound an AOL message  Reply with Quote
Nice one Harenil. Blackjack have you trained for the services yet? Cause if you haven't then after you get back tell us more on what you learned.


Fox
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urban
Sergeant



USA
Member Since: 03/13/2005

Posted - 03/18/2005 :  12:01:19 AM  Show Profile  Visit urban's Homepage  Send urban an AOL message  Reply with Quote
i cant wait for the new one
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Gaunt
Private



USA
Member Since: 03/29/2005

Posted - 03/29/2005 :  6:00:39 PM  Show Profile  Visit Gaunt's Homepage  Click to see Gaunt's MSN Messenger address  Reply with Quote
What Would be a good sniper rifle for under 180$$ i have a cybergun dpms ar-15 but i know that would not work well. i would need a gun that would work ok at first until i could afford upgrades.I will be playing on a 1-square-mile pice of land against up to 15 ppl.Should i spray paint or tape up the orange tip to help stay hidden?
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Harenil
General



USA
Member Since: 03/02/2003

Posted - 03/31/2005 :  3:11:17 PM  Show Profile  Visit Harenil's Homepage  Send Harenil an AOL message  Reply with Quote
four words. VSR. 10. pro. sniper.
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kewlsniper2
Probation 2/06



USA
Member Since: 01/12/2005

Posted - 03/31/2005 :  5:41:38 PM  Show Profile  Visit kewlsniper2's Homepage  Send kewlsniper2 an AOL message  Reply with Quote
vsr is not a word. niether is 10. yes Ten is but not 10.
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Harenil
General



USA
Member Since: 03/02/2003

Posted - 04/01/2005 :  12:02:02 AM  Show Profile  Visit Harenil's Homepage  Send Harenil an AOL message  Reply with Quote
Ok... 6 words. V. S. R. ten. pro. sniper.
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MissilE
Sergeant



United Kingdom
Member Since: 01/22/2005

Posted - 04/01/2005 :  07:00:59 AM  Show Profile  Visit MissilE's Homepage  Reply with Quote
The VSR10 PS rocks, i use a 3-9 x 54 illuminated scope with it which is rather big but it gives it alot of weight to the gun because, well lets face it, on its own the stock feels rather girlie (no offense to the girls out there).

I bought mine from WGCshop.com. With the gun, rings, mount, and scope added up together it cost me about $340. Ordered it from the UK so shipping was £40 pounds, which was a bit much. Im going to add some pics up of it eventually when i find my digi cam, think its embedded in the sofa somewhere...
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ASHskates
Private



USA
Member Since: 04/17/2005

Posted - 04/17/2005 :  4:05:43 PM  Show Profile  Visit ASHskates's Homepage  Reply with Quote
Nice review Blackjack. My dad went through the military and fought in desert storm and he still thought this was excellent information.
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doolop
Private

Member Since: 03/02/2005

Posted - 04/28/2005 :  02:16:43 AM  Show Profile  Visit doolop's Homepage  Reply with Quote
I must say this is an exelent guide, but part of being a sniper has to do with knowing where your body is, and knowing exactly how YOUR movementsa are seen. thanks blackjack
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Glockhater
Sergeant



USA
Member Since: 04/09/2005

Posted - 05/13/2005 :  5:41:20 PM  Show Profile  Visit Glockhater's Homepage  Reply with Quote
Lol speaking of hiding, i remeber playing extreme hide and go seek on my friends property. It has a watery area in the middle. I snuck back to his dads truck got out an axe, cut down a medium sized tree and dragged it to the water. LOL. I floated around on that thing in the branches forever before he gave up looking for me. Good stuff. If i had a sniper rifle then it wouldve been twice as bad.
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silentstalker
Major



Member Since: 06/13/2004

Posted - 05/14/2005 :  8:09:43 PM  Show Profile  Visit silentstalker's Homepage  Send silentstalker an AOL message  Send silentstalker a Yahoo! Message  Reply with Quote
Hey, Blackjack, I am getting a sniper rifle (hopefully the sun project M40A1 XB with custom stock) and I was wondering, if you hide in bushes in stuff, is a ghillie really necessary? I play with my friends and I just use my BDU's and I just hide under bushes, cover myself up with leaves etc. and it's worked everytime until recently, when I got stepped on, and since my friends won't be in range for them to see me without binocs and such would this tactic work?
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Blackjack
General



USA
Member Since: 12/12/2002

Posted - 05/14/2005 :  10:28:06 PM  Show Profile  Visit Blackjack's Homepage  Reply with Quote
Yeah, you can get away without a ghille, but you'd have to be a MASTER at using the available cover for your concealment. Keep in mind you might not always be in an area with constant cover available to you.
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silentstalker
Major



Member Since: 06/13/2004

Posted - 05/15/2005 :  1:12:07 PM  Show Profile  Visit silentstalker's Homepage  Send silentstalker an AOL message  Send silentstalker a Yahoo! Message  Reply with Quote
True, thanks for the tips, and I guess I'll make a ghillie.. It won't be to hard. Thanks for the guide also.
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tilla0
Private

Member Since: 05/28/2005

Posted - 06/04/2005 :  08:54:47 AM  Show Profile  Visit tilla0's Homepage  Send tilla0 an AOL message  Send tilla0 a Yahoo! Message  Reply with Quote
Harenil: Which VSR-10 should i get, are they all the same, is the g-spec anybetter?

GrEaT rEveIw Blackjack i'm just getting into airsoft sniping and it helped a lot.
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Harenil
General



USA
Member Since: 03/02/2003

Posted - 06/04/2005 :  10:01:58 AM  Show Profile  Visit Harenil's Homepage  Send Harenil an AOL message  Reply with Quote
G-spec has improved hopup, but I like the look/feel of the pro sniper better.
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sigma_alpha
Private



USA
Member Since: 07/14/2005

Posted - 07/29/2005 :  12:12:14 PM  Show Profile  Visit sigma_alpha's Homepage  Send sigma_alpha a Yahoo! Message  Reply with Quote
hey blackjack i woiuld just like to thank you for a wonderful guide it has really helped me improved my sniping ability
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Valic
Private



USA
Member Since: 09/30/2005

Posted - 10/09/2005 :  4:49:33 PM  Show Profile  Visit Valic's Homepage  Send Valic a Yahoo! Message  Reply with Quote
Great tactical resource. Sounds like you have some real world experience. Don’t forget to mention one of the key elements, checking your six. Always remember that what you see behind you is what the enemy sees when he looks at you. All too often new snipers travel in straight lines giving the enemy a path of downed foliage to follow straight to your position. Remember everyone Snipers never travel in straight lines. This does add to the mounting frustrations contributed to the time consumed by movement. Think of it this way if you have to break a hill top to get below the skyline and you crawl over the crest of the hill and straight down the other side then you have just left a straight line for the eye to follow from the top of the hill down to where you are. One last think that is worth mentioning. After you place a shot for a kill you have to move positions. You can not take a shot until you have a clear escape and evasion plan (having a ravine to follow or a river bank to crawl along to get out of the danger area already in your mind).

Again a very credible guide to sniping
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Blackjack
General



USA
Member Since: 12/12/2002

Posted - 10/13/2005 :  8:57:38 PM  Show Profile  Visit Blackjack's Homepage  Reply with Quote
I have just completed the research for the next guide. It will be long in the making, but just as I promised with the last two guides..... this one will happen.

hehehehe.........
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Spectre
Major



USA
Member Since: 01/24/2004

Posted - 10/13/2005 :  11:38:32 PM  Show Profile  Visit Spectre's Homepage  Click to see Spectre's MSN Messenger address  Reply with Quote
Cool. Cant wait.

Its funny, as i was opening this topic i thought to myself... "Wonder if hes ever gonna make another one?" heh.

-Spectre
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wt200999
Sergeant



USA
Member Since: 03/02/2004

Posted - 11/11/2005 :  9:11:43 PM  Show Profile  Visit wt200999's Homepage  Send wt200999 an AOL message  Reply with Quote
Cant wait till the next guide. I was thinkin the same thing you where spectre You should also add more off those kind of finding the sniper pictures as like a quiz, to review, and to train the eye.
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uzi money
Banned



USA
Member Since: 11/18/2005

Posted - 11/26/2005 :  8:35:46 PM  Show Profile  Visit uzi money's Homepage  Send uzi money an AOL message  Reply with Quote
great guied really helps
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branchsniper
Private



Member Since: 01/10/2006

Posted - 01/10/2006 :  5:19:11 PM  Show Profile  Visit branchsniper's Homepage  Reply with Quote
This is a great guide, but i think you should adapt the content to modern warfare. Its easy to see that snipers could become obsolete (pray to God that doesnt happen). Take for example, Iraq and how quickly the US took over. This is an age where our armies can secure a city in one day. This kind of makes the traditional snipers way of work unnecessary. Im sure a lot of you have read "Shooter" and probably know Jack's idea of a Mobile Sniper Team. This could be the new face of sniping, whether we like it or not. And it will probably change the way a sniper thinks. Ideas?
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